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Space Shooter
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Simple Space Shooter In this text, I will describe how to create a simple space shooter game in Python. This game will be very basic, but it will provide a good starting point for learning how to make games in Python. ## Getting Started To create this game, you will need the following: Python 3 The Pygame library You can install Pygame by following the instructions on the [Pygame website](https://www.pygame.org/wiki/GettingStarted). ## Creating the Game Once you have installed Pygame, you can create a new file called `space_shooter.py`. This file will contain the code for your game. The first thing you need to do is import the Pygame library. You can do this by adding the following line to the top of your file: ```python import pygame ``` Next, you need to create a window for your game. You can do this by adding the following code to your file: ```python pygame.init() screen = pygame.display.set_mode((800, 600)) ``` This code will create a window that is 800 pixels wide and 600 pixels tall. ## Adding the Player Ship The next thing you need to do is add the player ship to your game. You can do this by adding the following code to your file: ```python ship = pygame.Rect(300, 300, 50, 50) ship_image = pygame.image.load("ship.png") ``` This code will create a player ship that is 50 pixels wide and 50 pixels tall. The ship will be located at the center of the screen. ## Moving the Player Ship You can move the player ship by using the following code: ```python if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: ship.x -= 5 elif event.key == pygame.K_RIGHT: ship.x += 5 elif event.key == pygame.K_UP: ship.y -= 5 elif event.key == pygame.K_DOWN: ship.y += 5 ``` This code will check for keyboard input and move the player ship accordingly. ## Adding the Enemy Ships The next thing you need to do is add the enemy ships to your game. You can do this by adding the following code to your file: ```python enemy_ships = [] for i in range(10): enemy_ship = pygame.Rect(random.randint(0, 800), random.randint(0, 600), 50, 50) enemy_ship_image = pygame.image.load("enemy.png") enemy_ships.append(enemy_ship) ``` This code will create 10 enemy ships and randomly position them on the screen. ## Moving the Enemy Ships You can move the enemy ships by using the following code: ```python for enemy_ship in enemy_ships: enemy_ship.x += 5 if enemy_ship.x > 800: enemy_ship.x = 0 elif enemy_ship.x < 0: enemy_ship.x = 800 ``` This code will move the enemy ships across the screen. ## Drawing the Ships You can draw the ships to the screen by using the following code: ```python screen.fill((0, 0, 0)) for enemy_ship in enemy_ships: screen.blit(enemy_ship_image, enemy_ship) screen.blit(ship_image, ship) pygame.display.flip() ``` This code will clear the screen, draw the enemy ships and the player ship, and then flip the display. ## Checking for Collisions You can check for collisions between the player ship and the enemy ships by using the following code: ```python for enemy_ship in enemy_ships: if enemy_ship.colliderect(ship): print("You lose!") break ``` This code will check if the player ship collides with any of the enemy ships. If there
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